Faculty development programme with cutting edge technologies

By loknath Categories: FDP
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About Course

In today’s dynamic educational landscape, equipping your faculty with the latest technological expertise is key to fostering excellence and staying competitive. Our Faculty Development Programme (FDP) on cutting-edge technologies is a strategic investment in your institution’s future, empowering educators with the skills, tools, and knowledge needed to deliver exceptional, future-ready learning experiences. Partner with us to drive innovation, inspire your teaching community, and elevate your institution’s academic impact.

What Will You Learn?

  • The Faculty Development Programme equips educators with the skills to integrate cutting-edge technologies into teaching.
  • Learn to leverage AI, ML, VR, and data science for personalized learning, explore innovative pedagogies like flipped classrooms and gamification, and gain hands-on experience with edtech tools.
  • By the end of the course, you’ll confidently drive digital transformation, enhance student engagement, and elevate your institution’s educational impact.

Course Content

Module 1: Foundations of Education Technology and Digital Transformation
Understanding the Role of Technology in Education: Global trends and the future of learning Overcoming challenges in adopting technology Digital Literacy for Educators: Essential tools and platforms for modern teaching Ensuring accessibility and inclusivity in technology use

  • Quiz -1

Module 2: Artificial Intelligence (AI), Machine Learning (ML), and Data Science in Education
AI and ML Fundamentals: Applications in personalized learning and teaching efficiency AI-powered tools like adaptive platforms and chatbots Data Science for Academic Excellence: Using data for curriculum enhancement and performance tracking Hands-on session: Visualizing educational data with tools like Google Data Studio

Module 3: Immersive Technologies and Gamification for Engagement
Introduction to Virtual Reality (VR) and Augmented Reality (AR) Immersive teaching techniques across disciplines Gamification in Education Designing gamified lesson plans to boost engagement Tools for creating interactive and game-based content Workshop: Creating AR/VR experiences for classroom use

Module 4: Blockchain, IoT, and Smart Learning Environments
Blockchain in Education Enhancing security and transparency in academic records Verifying credentials with blockchain technology Internet of Things (IoT) in Smart Classrooms Use cases and collaborative learning projects Implementing IoT securely in educational institutions

Module 5: Pedagogical Innovations and Implementation Strategies
Flipped Classrooms and Blended Learning Models Leveraging pre-class content for active learning Combining traditional and digital teaching methods effectively Capstone Project Participants develop and present technology-integrated teaching strategies tailored to their institutions Certification and Networking Opportunities Guidance on implementing innovations post-program Access to resources and an alumni network for continuous growth

Certification
Congratulations for the successful completion of this course.

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